Beyond the Viewport — School

Classes & training
for Unreal creators.

Structured, project-based programs that take you from a static 3D model to a production-ready, client-interactive Unreal Engine experience. No generic tutorials — every module is built from real client projects.

1Flagship Course
120+Video Lessons
1:1Mentor Review
UE 5.5+Latest Workflow

— The Flagship Program

Enrolling Now
7 WeeksStructured
40+ HoursHands-On
1:1Mentor Review
Course · UE5 · Live Cohort

Interactive ArchViz Training.

From a raw model to a client-interactive experience — taught as a complete pipeline.

Take any SketchUp, Revit or 3ds Max model and turn it into a fully lit, materially rich, browser-streamable interactive walkthrough in Unreal Engine 5. Seven weeks. Twenty-five case studies. One project of your own that ships at the end.

Lighting, materials and Datasmith fundamentals
Blueprints, UMG and runtime interactivity
Pixel Streaming deployment for client review
All 8 Beyond the Viewport plugins included

— Premium programmes

Production-grade,
flagship courses.

Long-form, deep-dive courses for serious practitioners. Each runs as a structured cohort with mentor review, project feedback and a portfolio-ready deliverable at the end.

Enrolling Now

Interactive ArchViz Mastery

Production-grade ArchViz using UE5, Pixel Streaming and interactive systems. The flagship 7-week programme — 120+ videos, 25 case studies, all 9 BTV plugins included.

7 WeeksUE 5.5+Mentor Review
Course details →
Coming Soon

Virtual Reality with Unreal Engine

End-to-end VR development — headset optimisation, immersive environments, interaction design and deployment for Meta Quest and PC VR.

PremiumUE 5.5+VR / XR
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Coming Soon

Blueprint Mastery: Advanced Systems

Deep-dive into Unreal Blueprints — complex logic, AI behaviour trees, game systems, interactive product configurators and real-time UI.

PremiumUE 5.5+Blueprints
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— Standard catalogue

Focused courses
for every skill level.

Practical, accessible programmes — from one-week bootcamps to specialist tracks. Run in three formats: Self-paced (lifetime access), Batch cohorts (group sessions) or 1-on-1 mentoring.

Coming Soon

Unreal Engine Launchpad

Intensive one-week bootcamp. Get productive in UE5 fast — interface, assets, lighting, basic Blueprints, and your first project. No prior experience needed.

1 WeekBeginnerUE 5.5+
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Coming Soon

ArchViz Foundations

Beginner-friendly intro to architectural visualisation in UE5. Static renders, lighting, materials, camera animation and client-ready outputs.

4 WeeksBeginnerArchViz
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Coming Soon

AI-Powered Workflows in UE5

Integrate AI tools into UE5 pipelines — AI-assisted asset generation, the ViewGen plugin, procedural systems and smart workflow automation.

4 WeeksUE 5.5+AI
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In Planning

Game Art Production in UE5

Create game-ready assets — modelling, texturing, LODs, material workflows, environment props and integration into UE5 projects.

6 WeeksUE 5.5+Game Art
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In Planning

Environment Design & World Building

Design compelling real-time environments — landscape tools, foliage, lighting, atmosphere, modular kit workflows and cinematic presentation.

6 WeeksUE 5.5+Environments
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In Planning

UI/UX Design for Unreal Engine

Design and build interactive interfaces inside UE5 using UMG — HUDs, menus, product configurator UIs and kiosk displays.

4 WeeksUE 5.5+UMG / UX
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In Planning

Visual Design with Figma & Framer

Modern visual / UI design toolkit — Figma for product UI, Framer for interactive web design. Applies to both web projects and game UI mockups.

3 WeeksSelf-pacedDesign
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In Planning

AI MetaHuman Character Creation

Create photorealistic AI-powered humans using MetaHuman Creator. Integrate with UE5 and animate with iClone and Character Creator 4.

4 WeeksUE 5.5+MetaHuman
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On Request

CGI & Cinematic Production

Cinematic renders, Sequencer workflows, lighting for film-quality output and broadcast-ready visuals. Supplementary track — available on request.

CustomUE 5.5+Cinematic
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On Request

3D Motion Graphics with UE5

Real-time 3D motion graphics, broadcast design, title sequences and animated UI elements. Supplementary track — pairs well with CGI.

CustomUE 5.5+Motion
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— Other ways to learn

Free content
and team training.

Not ready for a full programme? Watch free walkthroughs on the Beyond the Viewport YouTube channel, or talk to me about custom training for your studio.

Free · Weekly

YouTube Tutorials

Free walkthroughs and case studies from real client projects, posted regularly on the Beyond the Viewport channel. Same teaching style as the paid programmes — at zero cost.

WeeklyYouTubeFree
Watch on YouTube →
Custom

Studio & Team Training

Custom on-site or remote training for architecture and visualization studios moving into real-time. Curriculum tailored to your team's pipeline, tools and current projects.

CustomOn-Site / Remote3+ seats
Talk about your team →

— Who these classes are for

Built for artists who want their work to be interactive — not just rendered.

Architects & VisualizersMove beyond static renders. Deliver walkthroughs clients can explore on their phone.
3D Artists & ModelersAdd real-time and interactivity to your skill set. Make your portfolio playable.
Studio OwnersTrain your whole team on a modern UE5 pipeline. Open up new client deliverables.
Career SwitchersTransition into ArchViz, technical art, XR or interactive installations with a portfolio that proves it.

Not sure which one fits?

Tell me a little about your project, your background and what you want to ship — I'll point you to the right starting point.

Start a conversation →