StreamPilot is a lightweight companion app for Unreal Engine that makes real-time Pixel Streaming effortless — no scripting, no server install, no static IP. Drop your build, click Start, and share it anywhere on the internet with one click.
Free forever for local, LAN & one-click global sharing · 14-day Pro trial on first install.
One-click global tunnels (no static IP) · bundled server · one-click installer · custom stream URLs · 2D & VR · branded link previews · system-tray auto-start.
Features
Pixel Streaming, simplified. StreamPilot handles the signaling server, ports, WebRTC, SSL, and public access — so you can focus on your project.
.exe packaged file and click Launch.*.trycloudflare.com link — no account, no setup.?StreamerId=interior) instead of a random ID.Why I built it
After developing multiple Unreal-based demos for clients, I found the Pixel Streaming setup process time-consuming and error-prone. So, I created StreamPilot — a fast, reliable way to share your UE project globally without writing a single line of code.
Watch it in action
Full walkthrough video — drop in a packaged Unreal build, pick local/LAN/global streaming, generate a QR code, and watch the stream open on a phone in seconds.
FAQ
The questions buyers usually ask about Pixel Streaming setup — answered up front.
Yes. StreamPilot Free is a $0-forever tier — not a 14-day trial that lapses into a paywall. The Free tier includes everything you need to start streaming an Unreal Engine build: local streaming on your machine, LAN sharing across Wi-Fi, and one-click global sharing via a Cloudflare Quick Tunnel (a public link at *.trycloudflare.com that requires no account, no static IP, and no port-forwarding). Free also includes QR code share, 2D browser streaming, HTTPS/WSS support, host-PC mute and the system-tray auto-start mode. The only Free limit is 1 active stream at a time. Pro ($225 one-time) unlocks Named Tunnel on your own domain, multiple simultaneous streams, custom Streamer IDs, branded link previews, and VR / HMD streaming. Every new install also gets 14 days of full Pro on first run — no card required and no auto-billing at the end of the trial.
StreamPilot includes a 14-day full Pro trial automatically on every new install — no licence key required and nothing to enter. The trial unlocks every Pro feature (Named Tunnel on your own domain, multiple simultaneous streams, custom Streamer IDs, branded link previews, and VR streaming) for two weeks so you can evaluate the tool on a real project before deciding whether to upgrade. After 14 days the app drops back to the Free tier; nothing breaks and your saved streams, settings, and configurations stay exactly as you left them. Only the Pro-only capabilities lock until you enter a licence key. The trial start is recorded once in %APPDATA%\StreamPilot\trial.json, so reinstalling does not restart the trial. There is no card requirement and no auto-billing — the trial cannot turn into a charge, a hidden subscription, or a delayed renewal of any kind.
No. When the 14-day Pro trial ends, StreamPilot does not delete, lock, or alter any of your saved streams, settings, or configuration. Local streaming, LAN streaming, the Cloudflare Quick Tunnel, QR code sharing, 2D streaming, and host-PC controls all continue working without limit on the Free tier. The only change at the end of the trial is that the Pro-exclusive capabilities — Named Tunnel on your own domain, multiple simultaneous streams, custom Streamer IDs, branded link previews, and VR streaming — become locked behind the upgrade dialog. You can enter your licence key at any later point through the in-app Upgrade → "I have a licence key" flow, and Pro features unlock instantly without a reinstall or restart. You can also move a Pro licence between machines anytime via the deactivate-and-reactivate flow, which makes the tool usable on a desktop and a laptop without buying twice.
No. For global sharing StreamPilot opens a secure outbound Cloudflare tunnel — no static IP, no port-forwarding, no firewall changes.
No. It's bundled and installs automatically on first run. (You can point to your own UE server if you prefer — your install takes priority.)
Only if you want a permanent link on your own domain (Named Tunnel). The Quick Tunnel needs no account at all.
Yes. The installer can enable “start with Windows,” and StreamPilot launches minimized to the system tray.
The bundled server downloads its runtime (Node.js) once, so the very first stream needs an internet connection and takes a couple of minutes. Every start after that is instant.
Each purchase includes a licence key. Activate it on your machine; you can deactivate and move it to another machine anytime.
No. StreamPilot is a self-hosted Pixel Streaming companion app for Unreal Engine, not a cloud-hosted platform or managed service. Cloud Pixel Streaming providers — Pureweb, Vagon Streams, Furioos, Eagle 3D Streaming, arcware, Streampixel — run their own GPU servers and charge monthly per-instance fees, typically €99 to €499 per month per concurrent stream. StreamPilot runs on your own Windows PC. You pay once, own the licence, and there are no recurring fees. The architectural trade-off: self-hosted wins economically for client-review use cases, archviz client demos, and small-to-mid scale interactive product configurators, because you are not paying for GPU compute time that sits idle. Cloud Pixel Streaming platforms make more sense for 24/7 always-on commercial deployments serving hundreds of concurrent viewers, where elastic scaling, multi-region failover, and zero-ops infrastructure are more valuable than the recurring monthly cost.
Yes. StreamPilot Free is a genuine $0-forever tier — not a 14-day trial that expires into a paywall. Free includes local streaming, LAN streaming, and one-click global sharing via Cloudflare Quick Tunnel, plus QR code share, 2D streaming, and one active stream at a time. New installs also get a separate 14-day full Pro trial automatically — so you can evaluate the multi-stream, named-tunnel, and VR features before deciding whether to upgrade. Most cloud Pixel Streaming free tier providers and free trial offers expire after 7–14 days; StreamPilot Free has no expiry.
The Unreal Engine Pixel Streaming market in 2026 splits into three categories. (1) Cloud-hosted SaaS providers — Pureweb, Vagon Streams, Furioos, Eagle 3D Streaming, arcware, Streampixel — host the GPU instance and charge monthly per concurrent stream. (2) Epic's native Pixel Streaming pipeline shipped inside Unreal Engine — the most powerful option, but you configure and host the signalling server, ports, SSL, and public access yourself. (3) Self-hosted companion apps like StreamPilot — wrap Epic's native pipeline with a one-click installer, bundled signalling server, and built-in Cloudflare tunnels so you skip the setup work without giving up control of your hardware or paying monthly cloud fees. Each category fits a different use case: cloud SaaS for always-on commercial scale, Epic-native for custom infrastructure builds, self-hosted wrappers for indie studios and small archviz / VFX firms.
Pricing
One installer, two plans. Every new install gets a 14-day full-Pro trial, then keeps working on Free forever.
Stream locally, on your LAN, or globally with a one-click Quick Tunnel. 1 stream at a time, 2D.
*.trycloudflare.com public linkSame installer as Pro · Free runs out-of-the-box
Everything in Free, plus your own domain, multiple simultaneous streams, custom URLs, branded link previews, and VR.
PayPal charges in US dollars · Razorpay charges in Indian rupees
Screenshots
Real captures from the v2 build — no marketing renders. Click any image to view full size.






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