Automate PBR texture packing for Unreal Engine. Maps multiple texture maps (AO, Roughness, Metallic, etc.) into optimized channels in seconds — ready for use in UE5 materials.
Features
Stop wasting time in Photoshop. Drag, drop, pack — get optimized ORM textures ready for UE5 materials.
Simply drag base color, normal, AO, metallic, and roughness maps into the panel. No file browser, no manual setup.
AO → Red, Roughness → Green, Metallic → Blue in ORM maps — ready for use in UE5 materials out of the box.
Select from multiple output resolutions and formats (PNG/TGA). Match your project's texel density requirements.
Preview the combined result inside the editor before saving to your asset directory. Iterate until it's right.
The ORM convention
PBR Texture Tool follows Unreal's standard ORM packing convention, reducing texture memory by up to 66%.
What's Included
Get PBR Texture Tool
Auto Texture Packing Assistant
UE5 · One-time purchase
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Screenshots
Real captures from the tool — no marketing renders.



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